XNA Tutorials, Samples and Thoughts
July Sample: Rim Lighting
I’m going to go on vacation soon, so I’m putting the July sample online. It’s not much, since I’ve been busy writing the Fur Rendering Tutorial, but I think it’s a nice effect.
The sample is dedicated to Rim Lighting, an effect seen in some "cute" games. Read more about it and get the source code here.
| Print article | This entry was posted by Catalin Zima on July 18, 2008 at 11:08 pm, and is filed under 3D, Dino, HLSL, XNA. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |


about 3 years ago
I obviously like this