Hi, everyone.

Don’t worry, I’m still here. The last month was a busy one. After working hard to catch the Dream Build Play deadline, I needed to take a few days of vacation from coding and prepare for moving my stuff to Cluj-Napoca again, to start my last year at the Technical University of Cluj-Napoca.

Now I’m all settled in, and I’ll return to playing around with XNA, designing/implementing future games, writing samples and helping out in the forums whenever I catch some free time :)

For now, I’m working on a technique to do decals in XNA. It is very hard to find any documentation or tutorials related to decals, so I’m experimenting pretty much on my own. I don’t have anything to show right now, but I will hopefully be able to finish this sample soon, and post it online for all to see.

After that, my plan is to start working on a series of samples that exemplify various spell effects. We’ll see how that goes…

If you have any ideas for future samples that you would like to see (anything except physics), please post them here, and I’ll see what I can do about them in the coming months.