XNA Tutorials, Samples and Thoughts
World of Goo Cursor sample
As an exception, I will post the sample for now, and come back with the informative and explanatory blog post in a few days, since my exams don’t allow me too much XNA work at once.
So the first sample deals with the XNA implementation of something similar to the mouse cursor encountered in World of Goo. My blog post later this week will contain more information about how I built the sample, but until then, you can try it out, and play with it.
To download it, access the sample’s page, here.
Have fun toying with the configurable parameters!
| Print article | This entry was posted by Catalin Zima on January 26, 2009 at 3:51 am, and is filed under 2D, GFR, World Of Goo, XNA. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |



about 3 years ago
What, no video?
about 3 years ago
about 3 years ago
Ohhh, this is exactly something I wanted.
Even better, I didn’t know I did want it
about 2 years ago
Very interesting post. And thanks a lot for XNA code samples.
about 2 years ago
I love this game!! The BEST!!!
about 2 years ago
very interesting,thanks.
about 1 year ago
huh…ya can you give me some help i cant get my mouse to be the goo mouse
:i put the goo mouse folder in the cursors folder…but it would not find it so if you will help me that would be great.