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Sgt. Conker

What is Sgt. Conker? It is the new website for games development related articles, news, gossip and whole lot more. Whenever you want to see something new on the XNA development front, give us a visit, or just subscribe to the site’s RSS feed. I also take this opportunity to announce one of the upcoming [...]

Adding softness to shadows

In my efforts to make the shadows soft, based on the formulas for penumbras, I finally realized that my method does not support physically correct penumbra softness, but I will explain the reason for this when I do the tutorial. Until then, here’s what I came up with, after applying some Gaussian blur to the [...]