Last time, I talked about my experience with drawing and animating 2D images with ToonBoom. In the end of that post, I said that one way to load ToonBoom animations in XNA was to export the animation as a sequence of images, and then load these images and animate them in XNA. So today we [...]
Over the last week or so, I had the chance to play around with ToonBoom Studio, which is a software for creating graphics and animations using a large range of techniques. I won’t start to enumerate the whole feature set, which you can see in the video tour, or the detailed features list. However, I [...]