License Updated

Hi all, I’ve updated the license for all code downloadable from this site. The licensing terms can be read here. In short, the code is licensed under MIT, so you can use it freely (unless otherwise stated specifically). However, I … Continue reading

Screen-space deformations in XNA for WP7

I posted a new tutorial recently about applying deformations as a post-processing… process using only stuff available in the Reach profile, without any shaders. This configuration is useful for Windows Phone 7. Go ahead and read the whole article here.