Status Update

It’s been a long time since my last post, and I’m sorry about that. However, I’m currently busy with finishing my Bachelor’s Degree Project for my university, so until that is done, there probably won’t be any more updates. After … Continue reading

Mass Effect Dialogue Sample

Finally, the dialogue system sample is here. In this sample, I tried to replicate the dialogue system as seen in Bioware’s Mass Effect. The main aspects that I intended to implement were: Dialogue Wheel, showing short previews of what the … Continue reading

Posted in XNA

About my last post…

I’m happy to say that my last post was just an innocent April’s Fool joke. If anyone was offended by it, I apologize. With that, I’d like to thank everyone for their support, and assure everyone that it’s all ok: … Continue reading

Posted in XNA

Video Games and Choice

I’m not usually posting links to stuff here, but I really think this one deserves it: a nice video about Problems and Choices in game design, in a format similar to Zero Punctuation. Here’s the link. Have fun watching it!

Small update

Just wanted to let everyone know I’m back from my little extended vacation after the MVP Summit, and will soon get back to working on some more XNA samples. The next sample should cover a feature from one of my … Continue reading

Posted in XNA