These are the samples made under the “12 Months, 12 Samples” initiative in 2008
| 2D Pie Drawing Render a 2D Pie in XNA, and customize parameters such as tessellation, radius, angle. |
|
| Wireframes without Z-Fighting.
Draw the wireframe of a model without producing artifacts. |
|
| Lightning Sample Render nice lightning effects in 2D. |
|
| Dynamic 2D Shadows Render Dynamic 2D Shadows in your XNA game |
|
| Restoring the Depth Buffer | |
| Voxel Terrain Rendering on the Zune | |
| Rim Lighting Add some cuteness to your models using rim lighting. |
|
| Powerpoint in XNA Use XNA in your PowerPoint presentations. |
|
| Multi-threading in XNA. Use double-buffering to separate update and drawing on two threads. Hosted on Ziggyware |


Leave a comment