XNA Here are some code-related resources. Most of this is older stuff written in XNA or DirectX License Tutorials Crash Course in HLSL Deferred Rendering Introduction Creating the G-Buffer Directional Lights Point Lights Custom Content Processor and Normal Mapping Multiple Materials Conclusions Four Uses of VTF Introduction Heightmap Terrain Rendering Terrain Morphing Particle Systems Steps In Snow Conclusions Fur Rendering Samples Direct3D for Windows Phone 8 2D Skeletal Animation Dynamic 2D Shadows Lightning Sample Postprocessing on Windows Phone 7 Mass Effect: Dialogue Rim Lighting Shader-Based Dynamic 2D smooth shadows World of Goo: Cursor Other Samples 2D Pie Drawing Fog of War Pie Menu Wireframe without Z-Fighting XNA Game Studio 3.1 Video Sample Restoring the Depth Buffer Voxel Rendering on Zune PowerPoint in XNA