Catalin ZZ

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  • XNA
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      • Crash Course in HLSL
      • Deferred Rendering
      • Four Uses of VTF
      • Fur Rendering
    • Samples
      • Direct3D for Windows Phone 8
      • 2D Skeletal Animation
      • Dynamic 2D Shadows
      • Lightning Sample
      • Postprocessing on Windows Phone 7
      • Mass Effect: Dialogue
      • Rim Lighting
      • Shader-Based Dynamic 2D smooth shadows
      • World of Goo: Cursor
      • Other Samples
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Samples

  • Direct3D for Windows Phone 8
  • 2D Skeletal Animation
  • Dynamic 2D Shadows
  • Lightning Sample
  • Postprocessing on Windows Phone 7
  • Mass Effect: Dialogue
  • Rim Lighting
  • Shader-Based Dynamic 2D smooth shadows
  • World of Goo: Cursor
  • Other Samples
    • 2D Pie Drawing
    • Fog of War
    • Pie Menu
    • Wireframe without Z-Fighting
    • XNA Game Studio 3.1 Video Sample
    • Restoring the Depth Buffer
    • Voxel Rendering on Zune
    • PowerPoint in XNA
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